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Channel: Algorithms and Stuff » computer graphics
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First raytraced online game

I had some free time last weekend, so I decided to try to write some simple raytracer. It runs in real time on the GPU, it is controlled by JavaScript. Inspiration The first time when I heard about...

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Floyd-Steinberg dithering in JavaScript

There are many “smart” algorithms in 2D graphics and Floyd-Steinberg error diffusion is one of them. Attached demo demonstrates a dithering on webcam output (or Bucks Bunny video, when webcam is not...

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Pathtraced online game

I have made a Raytraced Online Game few months ago. It looks nice, but it does not look realistic, so I decided to rewrite it into Path Tracing. Scene The scene geometry is the same, as in raytraced...

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SmallPT in Javascript

I recently found a very interesting project, called SmallPT. It is photorealistic 3D renderer, written in 99 lines. So I decided to rewrite it into JavaScript. SmallPT SmallPT is a photorealistic...

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Fastest Gaussian Blur (in linear time)

I needed really fast Gaussian blur for one of my projects. After hours of struggling and browsing the internet, I finally found the best solution. Beginning My solution is based on Fast image...

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3D Tool – web based 3D model viewer

Let me present you 3D Tool, web-based model viewer with a simple renderer I made during this summer. It has basic functionality and can deal with several basic 3D formats. 3DTool.ivank.net. After...

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